Journal of Computer Science

Real-Time Connect 4 Game Using Artificial Intelligence

Ahmad M. Sarhan, Adnan Shaout and Michele Shock

DOI : 10.3844/jcssp.2009.283.289

Journal of Computer Science

Volume 5, Issue 4

Pages 283-289


Problem statement: The study presented a design that converted connect 4 game into a real-time game by incorporating time restraints. Approach: The design used Artificial Intelligence (AI) in implementing the connect 4 game. The AI for this game was based on influence mapping. Results: A waterfall-based AI software was developed for a Connect 4 game. Conclusion: A real time connect 4 game was successfully designed and implanted with GUI using C++ programming language.


© 2009 Ahmad M. Sarhan, Adnan Shaout and Michele Shock. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.