@article {10.3844/jcssp.2009.283.289, article_type = {journal}, title = {Real-Time Connect 4 Game Using Artificial Intelligence}, author = {Sarhan, Ahmad M. and Shaout, Adnan and Shock, Michele}, volume = {5}, number = {4}, year = {2009}, month = {Apr}, pages = {283-289}, doi = {10.3844/jcssp.2009.283.289}, url = {https://thescipub.com/abstract/jcssp.2009.283.289}, abstract = {Problem statement: The study presented a design that converted connect 4 game into a real-time game by incorporating time restraints. Approach: The design used Artificial Intelligence (AI) in implementing the connect 4 game. The AI for this game was based on influence mapping. Results: A waterfall-based AI software was developed for a Connect 4 game. Conclusion: A real time connect 4 game was successfully designed and implanted with GUI using C++ programming language.}, journal = {Journal of Computer Science}, publisher = {Science Publications} }