Journal of Computer Science


H. Anandakumar and K. Umamaheswari

DOI : 10.3844/jcssp.2014.745.754

Journal of Computer Science

Volume 10, Issue 5

Pages 745-754


Handover is the mechanism that transfers information from one terminal to another as a user moves through the coverage area of a cellular system. Here the Network selection is the handover decision process between various network environments. This handover decision will be either mobile or network initiated. In 2G GSM handover decision method especially concentrates on Received frequency signals (RFS). Upcoming technologies (3G/4G) the number of available networks increase the selection process should evaluate additional factors such as cost, network services, network terminology, system conditions, user and operators performances and needed energy to work in an exceedingly network. In Future networks (IEEE or 4G standards) offer facilities such as network routes, handover routing messages, network and client reports, message exchange with handover triggers and handover negotiation. In this study we have a tendency to discuss the utilization of a cost function to perform associate a network selection exploitation information provided by these standards, such as network coverage or network properties. The efficient function provides flexibility to balance the various factors within the network selection, and our research is focused on rising each seamlessness and energy efficiency of the devices in handovers. We have a tendency to evaluate our approach supported usage scenarios over 2G, 3G and 4G GSM networks. Our results show the optimal networks and handovers were generate appropriate times to increase overall network connectivity as compared to traditional network schemes, at the same time optimizing energy consumption of network devices.


© 2014 H. Anandakumar and K. Umamaheswari. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.